
I did appreciate the small bits of animation they brought to them as well, adding a dynamic element that kept me from getting too bored with the same image on the screen for a prolonged among of time. The character design was reasonably imaginative, leading me to look forward to each new character I encountered. Each page turn provided a new piece of artwork which, while not the most detailed or stunning thing in the world, did the job well. In terms of the visuals, they were very appealing. I don’t know if this was a purposeful narrative device to make the sense of uncanniness more apparent-if it was, it certainly worked. This carried on throughout the game, as all of the visuals scream the 1920s/30s but then every so often something puts a spanner in the works. I know that this is such a minor detail, but it was genuinely so off-putting for me. The first character that you encounter is a woman decked out in a distinctly 1920’s style fashion, one that would be incredibly out of place in a contemporary setting.
#THE INNSMOUTH CASE GAME TV#
From the beginning, we are given references to mobile games with in-app purchases and reality TV shows, which I will admit was a little jarring to begin with given the very film-noir feeling of the game. This game sets itself out as a more modern take on Innsmouth (in some respects). So many people are still inspired by his works but aim to bring a new perspective and slant on his ideas-like this game, for instance. But it is hard to ignore this awful person’s influence on a lot of things I hold dear like Alien or The Thing. I will probably never read any of his original works quite frankly I would rather avoid reading anything that a white supremacist has to say like the plague.

Lovecraft,” but it did feel a bit like they were brushing it under the rug a little bit. I did (sort of) appreciate the disclaimer at the beginning of this game, acknowledging the “ problematic beliefs of H.P.

The Innsmouth Case follows a private investigator who travels to the remote fishing village of Innsmouth to track down a missing girl by the name of Tabitha Marsh. Weirdness, mystery, and existentialism come to mind when I think of H.P Lovecraft, and Robot Pumpkin’s latest text-adventure game, The Innsmouth Case, certainly provides a hint of all those things with a dash of whimsy tacked on-but one thing that this game failed to provide for me was fun.
